![]() ![]() The right door leads to the third Star Coin, and the left has another door that leads to coins, but both doors end up in the same place. The player can then go two ways: the left door, or the right door. The second Star Coin is obtained by going to the far left of the tower and jumping onto the metal fence above. Mario should flip the flip panel by punching the middle, and jump onto the next floor of the tower. Then, using the Pipe Cannon again, Mario should grab the highest metal fence. Mario should jump onto the next fence, avoid the Climbing Koopas, and jump to get the first Star Coin. ![]() Mario needs to grab onto the lowest metal fence, and then go to the left. To begin this level, Mario should jump into the middle Pipe Cannon, which will blast him into the air. There are 5 coins lined up vertically to guide you, though you might find you bounce into it by happy accident. Note: You cannot get the last Star Coin as regular Mario.This level is a tower level that contains many fences and Climbing Koopas. ![]() The last Star Coin is at the very top of the screen, flying around in a circle. Wait until it goes all the way down - remembering to face Boohemoth so he doesn't advance too far - and you simply need to jump up to the ledge to grab the second Star Coin.Ī little later on, the ground will turn into a trampoline, bouncing Mario up into the air. Shortly after that, there's a platform that falls slowly when you stand on it. You'll have to be quick to get out before Boohemoth arrives, mind. ![]() Alternatively, turn to face Boohemoth from the platform to the right of the coin, then run and leap up to the left. From here, wall jump up and off the screen, fall to the right and grab the first Star Coin. Jump on it and wait until it is all the way to the right. A short time after Boohemoth starts chasing you, you'll find a blue/purple block that moves left and right. ![]()
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